
[ Newbie Clara Guide ]
This guide will explain how to use the clara strategy to easily clear normal and hard difficulty.
It will also go over general information on how the units and strategy work so you have a better understanding of how the strategy works and why each unit is used.
[ Information Of Units In Guide ]
Clara.
Clara is a very good early unit for new players to easily clear normal and hard difficulties.
She has a great set of skills focused around damage output to both small enemies and bosses.
She also has two different attack modes which will be discussed in the skill descriptions below.
[ First Skill ]

Claras default attack mode is a minigun which has high base attack speed but limited range.
Generally this is the attack mode clara should be left in as it has a higher damage output.
[ Second Skill ]

Claras secondary attack is a time bomb which she places on the track.
Is has a very high damage and will also stun enimes.
It is great for boss damage as it has a high base damage and also does % damage to max health meaning the higher amount of health an enime or boss has the higher amount of damage the bomb will output.
The added stun is also great to give extra time to clear enimes before they manage to get to the end of the track.
[ Third Skill ]

Claras alternate attack mode is a rocket launcher that has full map range but lower damage output.
This can be used by tapping on clara and selecting transform.
This attack mode is not generally recommended due to the lower damage output but can be used if a specific clara is placed far away from enemies and cant target them.
Ice Knight.
Ice Knight is great for crowd control and gives more time for damage dealing units to clear enemies.
[ First skill ]

Ice Knights first skill freezes all tiles within a two tile range of the tile the unit is placed on.
Frozen tiles slow down any enimes movement speed while they are on frozen tiles.
[ Second skill ]

Ice knights second skill has a chance when attacking to stun enimes for three seconds.
Witch Doctor.
Witch doctor is focused around buffing other units.
[ First Skill ]

Which Doctors first skill buffs the attack speed of all other units across the board.
Mimic.
Mimic is a great economy unit that provides both gold and magic stones.
[ First Skill ]

Mimics first skill when summoned starts a timer and when the timer reaches zero it will grant you gold and small amount of Magic stones.
Helicopter.
Helicopter is not entirely needed but is very usefull for moving your other units around the board.
[ First Skill ]

Helicopters first skills give it the ability to switch places with any of your other units.
This can save you alot of time by allowing you to summon units anywhere on your board and then move to where you want them to be placed.
It can also save you alot of magic stones by not having to reroll more to get the units you want.
It is important to note that unit attack speed is capped at 10 attack speed which can be viewed by tapping on any unit to see that units stats.
[ Second Skill ]

Helicopters second skill allows only one helicopter to be placed on your board.
[ Normal Difficulty ]
Required Units:
Clara ( lvl 5 )
Ice Knight ( lvl 5 )
Normal mode board layout.

Normal mode strategy information.
once you have the required units normal mode becomes very easy to clear.
All you need is one Ice Knight in the location showen above.
Then summon as many Claras as you can, focusing on the top row first.
You want to aim to have Ice Knight placed by round 20-30 and atleast 7 Claras placed by wave 70-80.
Normal difficulty should be cleared as soon as possible in a random match so that you can unlock hard mode.
[ Hard Difficulty ]
Required Units:
Clara ( lvl 5 )
Ice Knight ( lvl 5 )
Witch Doctor ( lvl 5 )
Recommended Units:
Mimic ( lvl 5 )
Helicopter ( lvl 1 )
Hard mode board layout.

Hard mode strategy information.
Once you have the required units hard mode can be a little tricky at first and requires more effort than normal mode but is still easy to clear once you get faster at setting up your board.
Ice Knight is important to have placed on the tile showen above before wave 20.
Then you want to place 7 Claras across the top row and 2 tiles below Ice Knight.
You will then need to place as many witch doctors as you on the remaining tiles to boost the attack speed of all Claras and your Ice Knight.
You should aim to have your full board setup by wave 80-90
Other recommend tips:
Mimic is not required but will definitely make the early rounds alot easier
If you get a destroyer before wave 10 it is recommended to summon a Mimic for early economy then after you get your Ice Knight and atleast 1 Clara it is worth summoning mimics whenever you get more destroyers while rerolling for other units.
Helicopter is also not required but helps set up your board alot faster as you dont need to reroll as many times for specific units.
If you decide to use Helicopter then just use one less Witch Doctor.
Message from Aurora:
Thank you for taking the time to read my guide.
I hope it helps you to get a good start in CO-OP TD and gives you a good understanding of the games early mechanics.
Good luck and hope you enjoy the game as much as i do.
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